.//bin_unix/linux_client: error while loading shared libraries: libSDL_image-1.2.so.0: cannot open shared object file: No such file or directory
Hoffe das einer von euch was damit anfangen kann
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.//bin_unix/linux_client: error while loading shared libraries: libSDL_image-1.2.so.0: cannot open shared object file: No such file or directory
noodle@noodle:/$ /home/noodle/ActionCube/actioncube.sh
Your platform does not have a pre-compiled Cube client.
Please follow the following steps to build a native client:
1) Ensure you have the SDL, SDL-image, SDL-mixer, and OpenGL libraries installed.
2) Change directory to source/src/ and type "make install".
3) If the build succeeds, return to this directory and run this script again.
cd /home/noodle/ActionCube/
sh actioncube.sh
init: sdl
init: net
init: world
game mode is "team deathmatch"
init: video: sdl
init: video: mode
init: video: misc
init: gl
init: basetex
init: hudgun models
init: sound
open /dev/sequencer: No such file or directory
init: cfg
init: localconnect
init: mainloop
read map packages/maps/ac_complex.cgz (2536 milliseconds)
Industrial Zone - by makkE
game mode is "team deathmatch"
this function is only allowed in edit mode
FATAL: fglX11CMMFreeSurface: firegl_FreeBuffer() failed!
FATAL: fglX11FreeBuffer: firegl_FreeBuffer() failed!
#!/bin/sh
cd /home/noodle/ActionCube/
sh actioncube.sh
exit0
sudo gedit /usr/share/applications/actioncube.desktop
[Desktop Entry]
Type=Application
Version=0.92
Encoding=UTF-8
Name=ActionCube
GenericName=Tiro
Comment=ActionCube
Icon=/home/noodle/ActionCube/packages/models/mapmodels/signs/biohazard/skin.jpg
Exec=/home/noodle/Desktop/Actioncube
Terminal=false
StartupNotify=false
Categories=Application;Game;ArcadeGame
Icon=/home/noodle/ActionCube/packages/models/mapmodels/signs/biohazard/skin.jpg
Exec=/home/noodle/Desktop/Actioncube
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