PlaneShift

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PlaneShift

Beitragvon Cheeky@Boinc » 22.03.2008, 03:04

Version 0.4.00 ist da und bringt Extrem viele Neuerungen :D
Alte Versionen können nicht auf die neue Version aktualisiert werden!
Der [url=http://wiki.linuxgaming.de/index.php/PlaneShift]Artikel im Wiki[/url] wird sofort aktualisiert wenn die neue Version auf unserem Fileserver ist.
Bis dahin könnt ihr die 0.4.00 von [url=http://www.planeshift.it/]hier herunterladen[/url].

Änderungen:

New Features:

* Added introducing. By default your character doesnt know anyone else except NPCs. You can introduce your character to others by right-clicking and clicking introduce or by using /introduce.
* A new updater! Right now it does not have a GUI yet, but works via a console.
* Public Books. Books that are editable by anyone and thus can have multiple authors.
* You can now load books from local files or save them to local files. Now get started on those newspapers!
* Collision Detection on items. Enabled by default for guildhouses.
* Support for custom item names.
* Guildhouses will now have signposts.
* You can now precisely place items in the world. The item will appear where you release the item with your cursor.
* You can now sort the Spell Book.


Art:

* A new monster has been discovered, the horrible Velnishi!
* Prepare to get lost in two underground networks of caves! The entrances may be found at unlikely places.
* Silent worshippers of the Unspoken One, a temple has been founded. Hallowed is the Flame!
* Discover Gugrontid, the rock-solid home of the Kran.
* Grass effects were removed from various maps. They will return when they can be rendered more effectively.
* More maps now use the new "Lighter2" lightmap system for creating light and shadows.
* More maps now use genmeshes instead of thingmeshes.
* Finally, a pile of dust!
* Two new staves.
* A full plate armour set for the Female Enkidukai and Male Stonebreaker.
* A full leather set for the Dermorian Female.


GUI:

* A new Group Window, its more minimalistic and displays race icons.
* An enormously huge number of changes and fixes has been done to the GUI. It looks way better now!
* Improved font scaling.
* You can now select how many PP you want to spend on a training session. Prevents RSI Wink
* Redesigned the Entity Labels system, it also uses a new font!
* The sell window now displays item names and quality, this to prevent accidental sales of crafted items.


Quests & Events:

* The /quest command has been extended to give GMs much more control.
* Many changes to the quest code to solve many issues like NPCs forgetting about the player.
* When giving items to NPCs you can now give them all at once and in any order.
* You can now discard events.
* Many new books, quests and NPCs!


Movement and Combat:

* NPCs that become stuck, naturally or unnaturally, will be disabled.
* Faster strafing speed.
* Many changes to mouselook to make it work better.
* When "falling off the map", players will be returned to the map they fell off.
* After using /unstick autorun will be disabled, so you dont run into that hole yet again Wink
* Guild Wars are now persistent during server restarts/crashes.
* When you are affected by Dakkrus Curse, you will not be able to use heavy swords and armour anymore. They remain equipped, but disabled.
* All weapons now have a range. To attack with a dagger you need to be closer to your target than with a claymore.
* AutoRun(R) was changed to AutoMove(R), by using ToggleRun(Left-Alt) you can switch movement in AutoMove from walking to running and vice versa. Run(Left-Shift) works like before.


Engine:

* Many code cleanups.
* Various optimizations to map loading and unloading.
* Added a threaded "delayed" sql query executor for better performance.
* Many changes to the code to prevent unnecessary database queries, will increase performance.
* Added an experimental threaded DR (Dead Reckoning) manager to improve network traffic efficiency.
* Fixed many server and client crashes.
* Fixed many server and client memory leaks.
* Now using latest Crystal Space 1.2, which includes many bug fixes.


Various:

* Now you can only give another character guild permissions you have yourself too, not higher.
* The pets summoned duration is now based on your stats.
* Better anti-chatflooding measures.
* Instead of right-click you can also use ctrl-leftclick. Handy if youre on a Mac or when your right-click is broken.
* You can now only read a book if it is in your possession. You can view a description of the book instead during trading.
* If someone is on your ignore list, his chatbubbles will not be shown either.

Bugs That Have Been Fixed:

* The book window does not scroll to the bottom anymore when typing.
* Locks will not become unlocked at random anymore.
* The textures on furniture and certain swords and shields will no longer be corrupted.
* Fixed an issue where furniture would move around on its own in a guildhouse.
* Fixed an issue where you could steal items from a locked box.
* Bilinear filtering is re-enabled for the GUI, so images do not look "blocky" anymore.
* Fixed an exploit where you could sneak into a guild house.
* If you move stacks around in the furnace, the correct number of ores will now be smelted.
* Hair colours are now correctly set when removing your helmet.
* Fixed an exploit where you could abuse Dakkrus Curse to gain stats.
* The correct skin will be restored when dequipping torso armour.
* You cannot use /sit + jump to fly anymore.
* Glyphs will not become unpurified at random anymore.
* Solved an issue where you would randomly lose 1 theory point in some skills.
* Fixed a strange issue where shortcuts 100 to 103 were uneditable.
* Resolved many issues with crafting rules.
* Divorce now actually divorces both parties.
* Fixed an issue where very very large books became uneditable.
* Fixed various pet bugs like duplicate pets & bad intelligence.
* Fixed the "instant hit" combat exploit.


Known Bugs:

* Users may experience bursts of lag on the Gugrontid map.
* Magical buffs and debuffs may not be removed when they expire.
* Item buffs may not be applied and removed correctly.
* The various spells that have been broken for a year, are still broken. Well get around to it, honestly!
<3 SuL <3
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Cheeky@Boinc
 
Beiträge: 7388
Registriert: 28.06.2006, 14:19
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Lizenz: GPL

Beitragvon Cheeky@Boinc » 08.07.2008, 19:27

Eine neue Version vom MMORPG PlaneShift wurde veröffentlicht.
Inklusive 476 geschlossenen bugs und 52 neuen features :)

Neue Features:

- Support for fires, including campfires and torches.
- Customizable Chatbubbles (alignment, text colour, etc)
- Maps can be named, just like books.
- An Identification Skill is now needed to view the quality of items.

Entfernte Features:
(We have so many features now we can actually start removing those players dont like!)
- Disabled the introduction system until a better thought-out system is available.

Art:

- New torch item with smoke and fire effects.
- A cosy campfire, dont burn yourself!
- The female version of the Nolthrir race is available!
- Find the odd Riverling. Surprisingly, its a creature found near rivers.
- Discover the deary Kormi. (I heard they taste good, but you didnt get that from me.)
- An additional interior for guild halls
- Many updates to existing maps for improved quality and athmosphere.
- More maps use the lighter2 system for shadows and lighting now
- New new icons for all armours.
- Many new crafting icons.
- A few new boxes for keeping your jewellery in.
- Some new rings to put in those handy jewellery boxes!
- Some new fruits and pies.
- A few new sacks, for keeping those fruits and pies.
- Empty potion bottle. Good for containing air in case you need it.
- Another barrel. Nice for keeping around large quantities of beer.

Einstellungen:

- Systemic increases to all quest rewards.
- All named NPCs now have one quest a piece.

Änderungen

GUI:

- Changed the container view so you can view all items in it at once.
- Resizing windows now works much more intuitive, especially in the case of the menu bar.
- Players are now warned on-screen when locking/unlocking their locks and houses.
- Better on-screen feedback in case a character is overloaded from weight.
- Crafting Books are now displayed with another font for better readability.

Bücher:

- The first user who edits a books will now be the author, not the buyer. This means you can now buy blank books for delivery or as presents.
- You can now only save user-made books to disk. Crafting books and Settings-made books are off-limits.
- Books are now saved in the personal user folder as well, not in the installation directory.
- Loading self-made books into the game now allows books longer than 3000 characters.
- You can now use % in your texts.

Regeln:

- Guarding: If you drop a sack, only you can add items to it. If you add items to an unguarded sack, you will guard the sack and the item.
- You can no longer drop more than 64 coins at a time into the world.
- Players now need a minimum of 24 hours online until they can propose marriages.
- Character Creation: Parents last names now required.

Quests & Events:

- You can now discard events, just like quests.
- Remainders of /quests command fully removed, it is /show quest to show the Quests & Events window.

Advisors:

- Advisors can now give short answers such as "use /unstick" without being bothered.
- A new "/advisor_list" command to show how many advisors are online
- You now need a minimum of 30 hours online to become an advisor.

GMs & Devs:
("Yes, we finally have our own changelog category!")
GMs vs. Magic:
- You no longer need to use /admin after login to enable GM options. You can still use it to list available commands.
- The instantcast flag enables you to cast all spells without having necessary skills and glyphs.
- GMs can now cast spells on any target, friend or foe.
- The infinitemana flag actually works now

GMs vs. Advisors:

- GMs can now ban/unban advisors.
- GMs can now view all advisor <-> advisee communications.
- GMs are now advisors by default.
- The "/advisor_list" command shows the names of the advisors for GMs as well.

GMs vs. Players:

- The commands "/giveitem" and "/takeitem" can how be used to give/take tria as well. You can also use the parameter "all" to remove all money from a player.
- You can now view the position of an offline character using /info
- You can now use the command "/listwarnings" to view the warnings of specific online or offline characters.
- If you check a players stats you can now also view his buffs/debuffs.
- The command "/divorce" actually works now
GMs vs. Items:

- Money can now only be spawned using the "/money" command, not using "/item".
- Both the item spawning window and the /item command now spawn items to your inventory, not in the world.
- The "/crystal" command for making "item spawns" can now be given a random, an amount and a range parameter.
- Its no longer possible to give user-personalised items as rewards in events.
- Items that have a custom name (using /setitemname) now keep their name after trading.

GMs vs. Quests:

- Changes to the /quest command:
- Syntax is now "/quest [discard|complete]" rather than "/quest [0|1]"
- GM2+ can now list other players quests, but cannot change them.
- It now complains at you if you dont have access to list/change other players quests, rather than listing/changing your own instead.

GMs vs. Other Stuff.

- You can now use "/settrait list" to list all traits for a given race.
- The "/settrait" command now applies traits on the entire body, not just the head. Previously you had to relogin to view all changes.
- The command "/setskill" doesnt crash your client anymore when given too high level value.
- The command "/killnpc" now works with "pid:#", "eid:#", or "NPC name"
And last, but certainly not least:
- Many improvements to the PlaneShift WebConsole, to aid Settings dept.

Engine:

- Switched to Crystal Space 3D Engine version 1.4 which includes many bug fixes, improvements and new features.
- Better collision detection system should get less players/NPCs stuck.
- Many many performance improvements to the Client, Server and NPCclient.
- Huge changes to the networking system.
- Lots of work on the updater and the pslaunch project.

Verschiedenes:

- Improvements to mouserun vs. clicking in the GUI.
- You can now consume multiple items (food, potions) via the inventory window, just as you could before via commands.
- /who now displays as many players as possible instead of just 30.
- Players can now disable shadows in-game.
- The guild MotD is now limited to 200 characters instead of 150. If you use more than 200 characters, you will get a warning now.
- When a person is invited into a guild, the welcoming message also displays the inviter.
- You cant add NPCs to your buddy list anymore. Sorry Harnquist!
- The anti-cheat module now does its work better. Beware!

Bugs That Have Been Fixed:

- Fixed the issue where the contents of a persons inventory would become invisible.
- Females now have their last name properly restored after a divorce.
- The command "/list_advice_request" doesnt crash your client anymore.
- Female Dermorians no longer crash if a helmet is present.
- Fixed item ownership issues during crafting.
- Fixed the enter key not responding on Mac OS.
- Many fixes to collision detection for NPCs and players.
- Attempting to attack an item with your pet no longer crashes the server.
- Armor will be properly removed from the body if dequipped.
- Some fixes to the /marriage divorce command for players.
- Fixed a major money exploit.
- Some spell bugs fixed.
- You can now actually change the leadership of an alliance to other players.
- Renamed characters now show up with their new name in the Guilds Member List window.
- When sorting spells in the spell book, alls spells show their correct descriptions now.
- Some small fixes to the shortcut and chat windows.
- Tooltips on mouse-over in the inventory now works better.
- In maps, you can no longer drag map objects past the canvas border.
- Many crash fixes!

Neue Bugs:

- All characters have grey hair due to a shader problem. Shipment of hair dye due soon!
- Some users may encounter strange map displacement on map crossings.
- Some of the various spells that have been broken for a year, have been fixed. The ones that are still broken, will be dealt with soon. We hope.
- We implemented some really good bugs, but then we lost them. If you find them and bring them back to us, we will be very grateful!
<3 SuL <3
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Cheeky@Boinc
 
Beiträge: 7388
Registriert: 28.06.2006, 14:19
Wohnort: Werther
Lizenz: GPL


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