von dYr0 » 30.01.2009, 22:50
Oh endlich wieder hier im Forum (keine zeit gehabt x.X)
Also am besten schreibe ich erstmal was sich bisher getan hat und welche Versionen und alles ich benutze:
Ubuntu 8.10
Wine 1.0.1 (kompiliert)
Lineage II Gracia Part 2 (etwas neuer ^^)
Anti GameGuard-Patch für Part 2
GraKa-Treiber: Proprietärer NVidia Treiber version 177
Shader ist deaktiviert
GraKa: NVidia GeForce 6200
CPU: AMD Athlon XP 2200+
RAM: 512 MB
Zudem habe ich noch die Ausgabe vom Terminal:
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fixme:reg:GetNativeSystemInfo (0x10a2a1b5) using GetSystemInfo()
fixme:mixer:ALSA_MixerInit No master control found on Camera, disabling mixer
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:thread:NtSetInformationThread info class 17 not supported yet
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:thread:NtSetInformationThread info class 17 not supported yet
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x1fdc38e): Stub!
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x10a968ca): Stub!
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32e7f8,0x32e7f4): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32e7a4,0x00000000), stub!
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:thread:NtSetInformationThread info class 17 not supported yet
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x71455f6): Stub!
fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
err:d3d:WineD3D_ChoosePixelFormat Cant find a suitable iPixelFormat
fixme:keyboard:RegisterHotKey (0x4008c,49256,0x00000001,27): stub
fixme:imm:ImmReleaseContext (0x4008c, 0x13fd20): stub
fixme:advpack:write_predefined_strings SYS_MOD_PATH needs more work
fixme:d3d:state_patchedgestyle (WINED3DRS_PATCHEDGESTYLE,1065353216) not yet implemented
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Wenn ich Lineage II starte und nach der "Standart-Fehlermeldung" der schwarze Bildschirm kommt, war es das auch schon und ich bekomme nurnoch den Critical Error mit folgender Ausgabe:
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2009.1.30 21:49:22
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD PentiumPro-class processor @ 1733 MHz with 502MB RAM
Video : Direct3D HAL (16921)
PosCode : LS1:0:0:0 1/0
You have triggered a bug in the DirectX 9.0 runtime. Please install DirectX 8.1b (or later) for a fix. See Release Notes for instructions on how to obtain it.
IsShadow=0,PrimitiveType=0,IndexBuffer=0xA6024E0,Base=0,Min=289,Max=48959,First=0,NumPrimitives=68896
History: FD3DRenderInterface::DrawPrimitive <- ATerrainInfo::Render <- this=Lobby01.TerrainInfo0 <- RenderTerrain <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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@Cheeky: Sorry ._.
mfg dyr0