LIMBO Linux:
These builds minimize the Pulse Audio sound bug and resolve the water issue.
Also, this includes a fix to make it run on Arch Linux, and a fix to make it run on distros that use libpng 1.5 or later, which includes Arch Linux and might help folks on Fedora 17.
Psychonauts Mac and Linux (live June 5, 2012):
Fixed several memory corruptions and uninitialized memory accesses. If you were getting lots of seemingly random crashes and other odd behavior with version 0.1, then version 0.2 will work much better for you.
Added multisample ("FSAA") support. This is enabled by default, if your system supports it, to make the game look smoother. If your game is running too slowly now, you can turn this off by unchecking "FSAA" in the Display Options menu.
Added joystick support.
Fixed wrong pathname for DisplaySettings.ini (0.1 would create a file named "Psychonauts\\DisplaySettings.ini" instead of a file named "DisplaySettings.ini" in the Psychonauts directory). The game will notice this wrong file on startup, if it exists, and migrate it to the correct location.
Note: If you already downloaded the original version, you can find patch files here:
http://treefort.icculus.org/psychonauts/Super Meat Boy Linux:
Now looks for buttonmap.cfg in the user's profile directory ("$HOME/.local/share/SuperMeatBoy/UserData") first.
Updated SDL with some fixes.
Game now allows resolution changing and fullscreen/windowed mode.
Fixed crash during final boss fight.
Fixed character unlocking bugs.
Fixed several rendering issues.
Fixed text in UI only showing first character of a string (such as "You have unlocked Commander Video from Bit.Trip Runner!" reading "You have unlocked C from B").