Im Aktuellen "Wine Weekly Newsletter" steht einiges zu WINE und DirectX 10.
Unter anderem wird der frage nachgegangen: "DirectX 10 for SoC 2007?"
Einige Zitate:
"Wines DirectX implementation contains enough features that we can begin working on DirectX10. Part of the recent rewrite of DirectX moved 3D rendering code into a common library shared by all versions of Direct3D. "
.....
"For that reason, it also means that an initial implementation of DirectX 10 is within striking distance."
....
"Thinking about SoC I though that starting a DirectX 10 implementation may be a good summer of code project. I do not mean implementing the full d3d10 lib, that would be way to much, more starting the infrastructure."
Darunter zählt dann:
- Add a winver Windows Vista to make version checkers happy
- Create the d3d10 lib and start the .idl file for header generation
- Write stubs for the functions to allow the app to create all the interfaces
- Write test cases for reference counting. ddraw and d3d9 show that Microsoft does not stick to its own COM rules
- Make methods that have already 1:1 equivalents in wined3d call wined3d. Add other methods as required to wined3d.
- Implement them as far as you feel like
Komplettes Newsletter
Das wird doch einige freuen