Neuerungen diesmal:
- GL_AMD_texture_texture4 on all GL 4.0 drivers.
- GL_EXT_shader_implicit_conversions on all drivers (ES extension).
- GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).
- GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).
- GL_EXT_render_snorm on gallium drivers (ES extension).
- GL_EXT_texture_view on drivers supporting texture views (ES extension).
- GL_OES_texture_view on drivers supporting texture views (ES extension).
- GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).
- Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.
- VK_ANDROID_external_memory_android_hardware_buffer on Intel
- Fixed and re-exposed VK_EXT_pci_bus_info on Intel and RADV
- VK_EXT_scalar_block_layout on Intel and RADV
- VK_KHR_depth_stencil_resolve on Intel
- VK_KHR_draw_indirect_count on Intel
- VK_EXT_conditional_rendering on Intel
- VK_EXT_memory_budget on RADV
Mehr dazu: Ankündigung Version 19.0