Emil Velikov hat den Release-Plan für Mesa 17.1.0 aufgestellt:
Emil Velikov hat geschrieben:Hi all,
Here is the current tentative 17.1.0 release schedule.
Apr 14 2017 - Feature freeze/Release candidate 1
Apr 21 2017 - Release candidate 2
Apr 28 2017 - Release candidate 3
May 05 2017 - Release candidate 4/final release
This gives us approximately five (5) weeks to get new features in.
Here is a rough list of people and tasks, which come to mind. Have I missed
anything, do any of these sound like they won't make it ?
- Christian:
P010/P016 support for Gallium drivers via the VAAPI, OMX(?) and VDPAU(?) API
- Emil:
pthread-stubs, drmDevice2, EGL GLVND, broken glsl tests
- Timothy:
shader cache (anything outstanding?), gl threaded dispatch
- Francisco, the Igalia team:
OpenGL 4.0 to Ivybridge/Baytrail
Regards,
Emil
Gerade mit dem Shader Cache und Threaded GL dürften uns einige interessante Features erwarten. Samuels Patch für force_compat_profile scheint es aber wohl nicht mehr zu schaffen, schade.